Transparent base_color_texture with AlphaMode::Mask should make
By A Mystery Man Writer
Description
In the following scene, a simple mesh is constructed from a basic plane mesh: commands .spawn_bundle(PbrBundle { mesh: meshes.add(Mesh::from(shape::Plane { size: 1.0 })), material: materials.add(StandardMaterial { base_color_texture: Som
Blender 2.8 Texturing with Alpha Masking - BlenderNation
Surface Detail
alphaMode not set on transparent materials · Issue #105
PBR extension] Add rendering mode for transparency · Issue #822
java - Using a semi transparent texture to mask out a part of
NovaShader/README.md at main · CyberAgentGameEntertainment
Materials
alphaMode not set on transparent materials · Issue #105
WickedEngine/Editor/ModelImporter_GLTF.cpp at master · turanszkij
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